Industrial Training Log Book
Weekly Log
Week Number : 1
Date : 6th June – 9th June 2006
Trainee Name : Bazil Akmal Bin Bidin
Description of tasks/assignments:
June 6: I was assigned to the programming team under Mr. Shahrizal, a lecturer from UTM. He is on leave for a conference. So, for the first week I helped Mr. Aik Wee for a project with National Science Center in Creative Multimedia Lab, I was asked to scan 3 books for all the images that is inside. It takes me almost 5 hours to scan the first book, there are a total of 200 images scanned by me, average speed of each scan is 1 minute and 30 seconds, and this is because the HP scanner needs to scan twice to give the output to Adobe Photoshop directly. First scan takes 10-20 seconds and second scan takes 20-25 seconds.
June 7: Today, Mr. Shahrizal sends a sms to Mr. Fauzi (his student and my team member) to tell me to learn what they have already done with Irrlicht engine. I was given a report that they have made and from there I progress with recompiling their work and start learning some tutorials. After few hours of learning, I get back to see Mr. Aik Wee and continue my scanning task again. I’ve managed to finish the other 2 books and have scanned around 140 pages. After I’m done, I get back to my place and continue learning and go through the Irrlicht engine. There are two FCM students that are reporting themselves for industrial training.
June 8: As the task with Mr. Aik Wee is done, so I just concentrate to my task as a programmer. Anyway, I did go and ask Mr. Aik Wee if there is anything he wants me to do, after few Q&A, he just ask me to concentrate on what Mr. Shahrizal ask me to. Since, I’m not that busy, I go and help the FCM students with their modeling. I search the internet for free 3D models and also good texture files. After I’m done, I get back to my place and continue learning.
June 9: Today, I started tweaking and modifying the tutorial source code to get better grasp of the Irrlicht engine and how it works. I find the engine design is very powerful and can be easily manipulated or modified by user because it uses Object Oriented concept thus allows inheritance and polymorphism to be done. The documentation that comes with the Software Development Kit (SDK) is very good and complete. However, the tutorials are small in amount and mostly emphasizing on graphics features rather than game play features of the engine.
Signature :
Supervisor Name : Mr. Azmir Saifuddin Mutalib
Date :
Remarks :

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